UMP (Unified Media Platform)

6.2 Playing Music over the Network

 

Playing Music over the Network is no different to playing locally stored audio files, with the exception of the Clipboard and Delete functions obviously, if the network source is not connected with read and write permissions.

 

Almost any common network these days is fully capable of providing sufficient bandwidth for streaming audio, especially when dealing with highly compressed data like MPEG layer 3 or Windows Media Audio.

 

If you are using extremely high quality WAV files or FLAC files with low compression for instance, you may want to verify that the bandwidth supplied is sufficient.

 

MP3

CBR, VBR, >=320k tested

MP2

CBR, VBR, >=320k tested

MP4

CBR, VBR, >=320k tested

WAV

PCM up to any plausible bitrate. 24bit 44100hz tested. Other formats may also play.

WMA

CBR, VBR, Lossless, >= 256k tested

AAC

CBR, VBR, up to any plausible bitrate. VBR

FLAC

Up to any plausible bitrate. High compression (-8) tested.

OGG

Theoretically up to any plausible bitrate. VBR tested. >=256

 

Device does NOT support DRM in any form.